gaming August 29, 2014 Jack No comments

More D3 – The Fanbase from Hell

I really didn’t intend for this blog to be entirely based on gaming, but considering I keep most of my software updates here, and most of my work and life private, that’s what it’s turned in to. Diablo 3 fans suck. There, I said it. 2.1 came out on Tuesday with the usual myriad of […]

gaming March 1, 2014 Jack One comment

Diablo Revisited

I last talked about Diablo 3 here. In short, it was a disappointment. I particularly lamented the lack of social features, because without the ability to compete or show off, or even the incentive to team up due to lack of coordination, the end game becomes a grind for items that will let you grind […]

gaming December 2, 2013 Jack No comments


The holiday season is MMO season for me it seems. Last year I dusted off a six-year dormant World of Warcraft account to see what was up. I played for two months and got bored. A week or so ago, I got an Elder Scrolls Online beta invite, and that was interesting but obviously beta […]

gaming June 23, 2013 Jack No comments

Quick Notes: Crusader Kings 2

Here’s a set of things that I’ve found out about CK2 that I don’t think were covered well enough elsewhere. It’s mostly nitshit, but I thought it’d be worth writing down. Ruler Designer Pros and Cons I bought the big DLC pack on Steam and it came with the Ruler Designer which allows you to […]

gaming June 23, 2013 Jack No comments

On “Let’s Play”

I’m stuck in an age where I prefer my information to be conveyed in text. That’s just the way I feel. 90% of the instructional videos on the internet are twenty minutes too long and executed by kids that stumble over their words, get confused, and even waste time figuring out what I’m trying to […]

gaming, programming, python January 23, 2013 Jack No comments

Fun with Roguelike Generators

I may or may not be tooling around with a roguelike. Not because I think the genre is dead (it most certainly isn’t) but because some programming tasks are made fun just by their subject matter. I haven’t quite gotten to the point where I’m using “mana” and “damage” and etc. as variable names, but […]

gaming December 11, 2012 Jack No comments

On the Steam Box

The Steam Box has been making the news lately, most recently with a confirmation from the venerable Gabe that it’s a thing that may exist in our plane of reality. There’s also been a lot of talk lately about the Steam Linux beta (that I got in to, hooray!) and the release of Steam’s Big […]

gaming November 25, 2012 Jack No comments

On Intermediate Dwarf Fortress

I’ve been playing Dwarf Fortress a lot these days, after a hiatus and I finally managed to get my first Barony (i.e. a stable fortress that’s got enough imports, exports, and population to get a noble – the first step to a monarchy). This fortress is about five years old, which is a feat in […]

gaming October 8, 2012 Jack 24 comments

On Why Tekkit isn’t as good as vanilla Minecraft

I was, admittedly, late to the game on picking up Minecraft, and only started with 1.2.5, but it doesn’t take very long for you to “get” it and see that it’s a very persuasive game. It’s simple in mechanics, yet deep in possibility. You harvest various things to make tools, to make buildings, to defend […]