Codezen

Author: Jack

Fun with Roguelike Generators

I may or may not be tooling around with a roguelike. Not because I think the genre is dead (it most certainly isn’t) but because some programming tasks are made fun just by their subject matter. I haven’t quite gotten to the point where I’m using “mana” and “damage” and etc. as variable names, but […]

On the Steam Box

The Steam Box has been making the news lately, most recently with a confirmation from the venerable Gabe that it’s a thing that may exist in our plane of reality. There’s also been a lot of talk lately about the Steam Linux beta (that I got in to, hooray!) and the release of Steam’s Big […]

On Intermediate Dwarf Fortress

I’ve been playing Dwarf Fortress a lot these days, after a hiatus and I finally managed to get my first Barony (i.e. a stable fortress that’s got enough imports, exports, and population to get a noble – the first step to a monarchy). This fortress is about five years old, which is a feat in […]

On Election 2012

I, like many of my colleagues, took a breath of relief last night when Obama won his second term. In addition, a lot of the other interesting races went Democrat as well, Elizabeth Warren most notably, but also Donnelly and McCaskill (seems like the Republicans got bit pretty hard over their rape insanity). The only […]

On the DS9 / Babylon 5 Controversy

Note: It’s been a long time since I’ve watched B5, and I’m keeping an open mind. If you want to nitpick or bring up new evidence, please do so in the comments, I’d be happy to edit and expand the discussion. On Reddit recently, I was defending my favorite of the Treks, DS9, against a […]

On Qtile

Anyone that knows my open source predilection also knows that I have a lot of obscure and elitist taste in software. The only thing that could make me more tech hipster is if my kernel/OS of choice was a BSD instead of mainstream Linux. Case in point, my primary environment is a tiling WM written […]

On Why Tekkit isn’t as good as vanilla Minecraft

I was, admittedly, late to the game on picking up Minecraft, and only started with 1.2.5, but it doesn’t take very long for you to “get” it and see that it’s a very persuasive game. It’s simple in mechanics, yet deep in possibility. You harvest various things to make tools, to make buildings, to defend […]

On TNG 25th Anniversary

There’s an event tonight that I’m looking forward to in the utmost: TNG 25th Anniversary in theaters. It’s a couple of episodes, some behind the scenes footage, a sneak peak, and most importantly the chance to geek out to some classic TNG on the big screen in newly remastered high def. The event, and the […]

On Diablo

I really didn’t intend for this to be a gaming blog, but it’s all I want to talk about at the moment. Life is rough recently, so escapism is always on my mind =P. I played D2 when I was in high school. I played it to death. Single player and on realms. I played […]

On Star Trek Online

I’m a huge Trek fan, if you didn’t know. I’ve watched every episode and movie. I know trivia. I have posters in my office, models, and even toys. Yep, I’m a trekkie and proud of it. I’m also a gamer, but I’m resistant to the idea of playing an MMORPG. I played WoW back in […]